Combat Missions was a one hour long
reality TV show produced by
Mark Burnett and hosted by former
Survivor castaway
Rudy Boesch that aired from January to April in
2002 on
USA. It pitted four teams of military and police operatives against each other in physical challenges and "mission" scenarios. Each team had a callsign and corresponding color. The four teams were Alpha (Red), Bravo (Blue), Charlie (Yellow) and Delta (Green) The team members were past and present members of
SWAT, the
United States Army Special Forces, the
Navy SEALs,
Marine Recon, the
CIA Special Operations Group, the
Delta Force, and the
U.S. Army Rangers. The mission scenarios had each team face off against an opposing force (not another team) using
MILES gear in real-life combat situations. The show was not picked up for a second season.
Scott Helvenston, one of the contestants from the Delta team went on to work for
Blackwater USA in Iraq after the show and was killed on
March 31 2004.
How the Game is Played
Each of the four teams starts the competition with six players. The 15 week contest is split into three sections. Each week is referred to as an "Evolution." During each evolution two teams are chosen to go head to head, first in a training exercise and then in a combat mission. Training exercises are usually physical challenges, including climbing, swimming, running and shooting. The team who completes the exercise quickest receives extra points towards that week's mission. The combat mission pits those two teams against each other in a combat-like scenario, some military in nature, some SWAT-related. Both teams start out with 1000 points, plus whatever was earned by the winner of the training mission. Points are then deducted for team members killed and time taken in the mission itself. Failure to complete all objectives, or the death of all team members results in a 'total mission failure.' Whichever team has the most points after both teams have run the mission wins. For the first six evolutions, the team with the lower score was forced to vote off a player, and then headed into the dossier room to select a replacement. From evolution 7-12, lost players were no longer replaced, severely weakening the losing teams. During the last phase, the entire losing team was kicked off in order to determine the overall winning team. After that team (Bravo) was selected, it was split into two teams of 3 who faced off. From those 3 remaining players one was eliminated in a Training Exercise, and the final two faced off in a mission in order to select the Combat Missions individual champion.